one of my all time favorite games ever created in the history of gaming, Metal Gear Solid, right on top of Super Mario, sorry Mario fans. MGS created in 1998 for the PS1 by Konami in japan, brought out stealth genre era and need an artist who can show it, Yoji Shinkawa. Yoji is know for his famous work on metal gear that provided a gritty watercolor effect in his drawings. Japanese art covers a wide range of genres but their most famous style is using ink to express emotion of movement and simplicity. Almost like Japanese calligraphy by using ink strokes. Yoji, in his illustrations uses that style by applying watercolor which enhances movement and personality by giving the drawing a sense of Japanese culture of art. He designed his work on Metal Gear Solid in a sketch art design that shows a calm and stealthy figures. He is considered my all time illustration artist.
I always loved Shinkawa-san's style, but could never stop thinking exactly how concepts that loose would transform into very tightly defined assets for video games and film.
ReplyDeleteConcept art (especially character concepts) on this side of the pacific tends to be more clear and "technical" so as to ease the work of modelers and level designers.
Always seems like there is an extra step between the Shinkawa's sketches floating around and the 3D models that are produced from them.