
Andrew (Android) Jones is an artist who has worked with character design for video games, live event art (creating art that is projected on a screen during a fashion show, in a club, etc while an event is going on in real time), and various other areas of illustration. He has a very distinct methodology of using various shapes to create a composition with chaos. As his illustration progresses, he uses the same technique with greater selectiveness to create an image that is visually interesting, and “unbelievably believable,” as Jones put it himself.

His process is just as important as the final piece in some of his live event work. It needs to be interesting enough so that it’s not distracting to what is going on around it. Jones methodology lends itself to experimentation and change. He sifts through geometric shapes, layering and adding to them until his intentions are met. One thing I really enjoy about his work is that the final product doesn’t try to mask itself as a traditional media piece, but rather is distinctly digital.
For more on Andrew (Android) Jones:
website: http://www.androidjones.com/
videos his process are available for purchase at: http://media.massiveblack.com/
Joe Koch